They are currently making alts
Dofus Kamas that are new and leveling them in matters of days. It isn't only play for two months and they become bored, they've been playing for 10 years and you will find barely anything hard for them to do (except possibly gather hardcore endgame contents and sell in market). With this simplification, they'll get even more and more bored because there will be less motivation to gather/sell endgame resources when even casual no more must buy them as they can collect endgame contents independently.
I am really worried by this. Dofus - for me at least - has always been amazing for the challenges the Dofus game provided. There is nothing nice about beating an dungeon using a plan I came up by myself later analysing the numerous inner workings of the fight. Should they overdo this, then it will certainly have a serious negative influence on the fun I'm having with this Dofus game.While I am now mostly doing things together with my group of 4 I can say that you surely don't require a team to perform dungeons.
Last year I left a new alt on Rushu to do stuff with my friends there without using my other reports and we had no problems getting through articles, we really did Protoz'orror - neglecting Barbaric simply because of creating a slight mistake there. Right now I am attempting to organize a Tal Kasha run with a few people I know with me just using 2 accounts due to our Sram Dofus player dropping out and the remainder of our group being people playing solo.
For those saying endgame content is only achievable with the
Kamas Dofus Retro For Sale current meta of Elio/Iop/Enu/Panda: I've done many accomplishments without using that course combo without ever class changing, therefore it's in fact hopeless. I do agree however that there's a massive problem with balance of particular classes' abilities, but this thread is not the right place to discuss that.The difficulty of high-level content appears more of a issue of general attitude really. People leech without ever doing any.
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